Jump to content

Search the Community

Showing results for tags 'skill selection'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Information & Help
    • OCC Rulebook & FAQ
    • Announcements
    • Sign-ups
    • Questions?
  • Community Forums
    • The Dugouts
    • The Fluffatorium
    • The Training Grounds
    • Extra-curricular Activities

Categories

  • Introduction to the OCC (For New Coaches)
  • The OCC Rules
  • General FAQ
  • Time Zones & Scheduling
  • Forum Guides
  • The OCC Prize Pool

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Location


UTC


a.k.a.


Interests

Found 1 result

  1. Hello there Hive Mind, long time no see. Last time I asked counsel it was for an agi6 Dark Elf Blitzer, and I can assure you that the combo leap and sure hands won me many a match in the Championship he played. I come to you again for a player who already plays with a target behing his back. And on his chest. And on any other open surface. The Wardancer 'Tiny Dancer' from by Songs from the Woods team reached level 5. He already has Strenght 4, frenzy and tackle. With a normal roll I'd have taken strip ball or sidestep, and yet he rolled a 5+5. What would you pick? +1 mov seems the most viable. MB is tempting and will help offset some field removal. I already have a MB+tackle wardancer but he has armour 6, won't last long. Jaggernaut seems a good combo with frenzy and will help on 1TTD attempt, but otherwise I see limited use. I admit I've often been wrong on this skill. So, Oh Great and Powerfull Hive Mind, what shall we select for The Wardancer Who Will Die This Wednesday?
×
×
  • Create New...