Bantha Posted October 30, 2016 Share Posted October 30, 2016 Mm.. Me neither. Just to be clear.. I have no clue how the client will act and I just assume 'it' asks me a question regarding how I would like the outcome from the blitz to be. Has anyone used it in bb2? Link to comment Share on other sites More sharing options... Awards 5 10 2 5 3 2 2
meebee Posted October 30, 2016 Share Posted October 30, 2016 Mm.. Me neither. Just to be clear.. I have no clue how the client will act and I just assume 'it' asks me a question regarding how I would like the outcome from the blitz to be. Has anyone used it in bb2? Train some team so that you get a player with these skills and send me a pn. We could then play a friendly to figure it out. Link to comment Share on other sites More sharing options... Awards
Sataric Posted October 31, 2016 Share Posted October 31, 2016 Mm.. Me neither. Just to be clear.. I have no clue how the client will act and I just assume 'it' asks me a question regarding how I would like the outcome from the blitz to be. Has anyone used it in bb2? I do not know the answer either, but the BB2 client is very generous and constantly asks if you want to use your skills or not. For example, if your opponent gets the 'Defender Stumbles' result when you are near the surfing line, it will ask you if you wish to Dodge (stay on your feet) or not. And when one of the players have Wrestle or Stand Firm, it'll always ask if you wish to use it when applicable. If there is multiple skills that can be used there's a drop-down list normally and you pick the one you want to use, or select none at all if that's what you prefer. But I've never had Juggernaut at the same time on the same piece as Wrestle - Still, I imagine it'd work just like in your example. But that's just a guess. Link to comment Share on other sites More sharing options... Awards
Dreamy Posted October 31, 2016 Share Posted October 31, 2016 I do not know the answer either, but the BB2 client is very generous and constantly asks if you want to use your skills or not. Except sidestep, which it should ask whenever the three normal squares are filled, since I may be trying to chainpush. (Or want to be chainpushed.) Link to comment Share on other sites More sharing options... Awards
Bantha Posted October 31, 2016 Share Posted October 31, 2016 Ok.. We will learn.. Or I at least. Good to know it feels ok from your guys client- wise. Thanks! Link to comment Share on other sites More sharing options... Awards 5 10 2 5 3 2 2
Rymdkejsaren Posted October 31, 2016 Author Share Posted October 31, 2016 A lot of skills are missing the option to turn them off when it might be what you want, but they added juggernaut after an outcry from coaches. I don't know if it works exactly the way it should, but I leave answers about the intricacies of game mechanics to others. Link to comment Share on other sites More sharing options... Awards 2 4 2 2 3 2 2
Javelin Posted October 31, 2016 Share Posted October 31, 2016 In general, when asked if you want to use juggernaught a yes answer means you will turn a both down into a push. A no means to leave the both down result. At that point it will automatically cancel wrestle. If you also have wrestle I assume that's where you will ask if you want to use it. Link to comment Share on other sites More sharing options... Awards 2 2 4 3 2
Cpt J Yossarian Posted November 10, 2016 Share Posted November 10, 2016 I've scoured the forum and can't find an answer so apologiesif this has been detailed elsewhere.. What is the qualification criteria from the seeder groups? I read the 'top 80 teams' but is this based on W-D-L record within the OCC2 population as a whole or the seeder group? If the latter then I've got it as 3.48 teams per group qualifying, so presumably all the 4th place teams have half their players slaughtered and placed into hybrid all star teams? Link to comment Share on other sites More sharing options... Awards 3
Pidpad Posted November 10, 2016 Share Posted November 10, 2016 We use the OCC tie-breakers. So, position, Points, TD Differential, Least TDs conceded etc to determine who's going where. There is a plan to update things with a proper thread, but that'll be done once I know the exact structure we will use for OCC2. The number of coaches will determine that (to a large extent). Link to comment Share on other sites More sharing options... Awards 4 3 3 2 4 2 2
Kia Sidhe Posted November 11, 2016 Share Posted November 11, 2016 I hope I can continue to play in the OCC2-league, even if my team finish last in the Group? Link to comment Share on other sites More sharing options... Awards
Rymdkejsaren Posted November 11, 2016 Author Share Posted November 11, 2016 You will never be booted from the league for not doing well on the pitch. There is always room for everyone. Link to comment Share on other sites More sharing options... Awards 2 4 2 2 3 2 2
Francach Posted November 11, 2016 Share Posted November 11, 2016 Ofcourse, you'll just be placed in the lower tiers with the other teams that finished last and any newcomers. And don't feel bad about finishing last. My OCC1 team had a horrible start too but now they're in division one with a couple of medals under their belt. Link to comment Share on other sites More sharing options... Awards 5 2 2
Iffrit Posted November 11, 2016 Share Posted November 11, 2016 You will never be booted from the league for not doing well on the pitch. There is always room for everyone. They did not even boot ME out and that means a lot... Link to comment Share on other sites More sharing options... Awards
Kia Sidhe Posted November 11, 2016 Share Posted November 11, 2016 You will never be booted from the league for not doing well on the pitch. There is always room for everyone.Thanks, I would like to credit all you people making this League possible. I just got a Little worried Reading Cpt J Yossarian post. :) 2 Link to comment Share on other sites More sharing options... Awards
wolves in exile Posted November 12, 2016 Share Posted November 12, 2016 Thanks, I would like to credit all you people making this League possible. I just got a Little worried Reading Cpt J Yossarian post. :) He is talking about the fist 80 who get into seeder A. All the people who don't make it to seeder A will be put in seeder B and those will end up in lower tiers once the real competition starts. Link to comment Share on other sites More sharing options... Awards
Wolfbanesons Posted November 12, 2016 Share Posted November 12, 2016 I encountered a bug in my last match group W. I had the Treeman in a Zombie tackle zone. Tried to blitz with and failed the take root. It didn't let me block either once I got stuck Sent from my SM-G930F using Tapatalk Link to comment Share on other sites More sharing options... Awards 2
dode Posted November 12, 2016 Share Posted November 12, 2016 Not a bug. That's how the skill works. Link to comment Share on other sites More sharing options... Awards
Wolfbanesons Posted November 12, 2016 Share Posted November 12, 2016 The zombie was still touching it . So you can't block once it gets stuck? Sent from my SM-G930F using Tapatalk Link to comment Share on other sites More sharing options... Awards 2
dode Posted November 12, 2016 Share Posted November 12, 2016 Nope. Take Root (Extraordinary) Immediately after declaring an Action with this player, roll a D6. On a 2 or more, the player may take his Action as normal. On a 1, the player “takes root”, and his MA is considered 0 until a drive ends, or he is Knocked Down or Placed Prone (and no, players from his own team may not try and block him in order to try to knock him down!). A player that has taken root may not Go For It, be pushed back for any reason, or use any skill that would allow him to move out of his current square or be Placed Prone. The player may block adjacent players without following-up as part of a Block Action however if a player fails his Take Root roll as part of a Blitz Action he may not block that turn (he can still roll to stand up if he is Prone). Link to comment Share on other sites More sharing options... Awards
Wolfbanesons Posted November 12, 2016 Share Posted November 12, 2016 Ahh ok. Thanks didn't know that Sent from my SM-G930F using Tapatalk Link to comment Share on other sites More sharing options... Awards 2
Dreamy Posted November 17, 2016 Share Posted November 17, 2016 Ahh ok. Thanks didn't know that Sent from my SM-G930F using Tapatalk The short explanation is that you always pay one move for the actual block during a blitz action, and when your tree roots its movement is set to zero and it can no longer pay for the block. It is a risk to consider. Link to comment Share on other sites More sharing options... Awards
RTSD Posted November 17, 2016 Share Posted November 17, 2016 The short explanation is that you always pay one move for the actual block during a blitz action, and when your tree roots its movement is set to zero and it can no longer pay for the block. It is a risk to consider. I'm pretty sure in BB1 you can still hit stuff after blitz>root... might be why some think it a bug... Link to comment Share on other sites More sharing options... Awards 5 17 6 5 2
Wolfbanesons Posted November 17, 2016 Share Posted November 17, 2016 The short explanation is that you always pay one move for the actual block during a blitz action, and when your tree roots its movement is set to zero and it can no longer pay for the block. It is a risk to consider.Yes makes sense my mistakeSent from my SM-G930F using Tapatalk Link to comment Share on other sites More sharing options... Awards 2
Dreamy Posted November 17, 2016 Share Posted November 17, 2016 I'm pretty sure in BB1 you can still hit stuff after blitz>root... might be why some think it a bug... Hmm.. Hard to tell or test. I'm not sure, maybe should test with a halfling team? Link to comment Share on other sites More sharing options... Awards
Wolfbanesons Posted November 17, 2016 Share Posted November 17, 2016 Yes I think you could still block on a blitz after you fail take root on bb1. Haven't played for a long time though so I'm not entirely sure Sent from my SM-G930F using Tapatalk Link to comment Share on other sites More sharing options... Awards 2
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