Jump to content

Lost Lords and Damned Ladies

Recommended Posts

Thou shall not get yourself promoted to Championship, especially if you are an elf!

This page will chronicle the third season of the Lord and Ladies in the Championship (after season 1 and season 7)and since history has this silly habit of repeating itself I expect the team to be obliterated once more. Each time took me many seasons to rebuild and get competitive again, but I learnt a lot about self-control and setting obtainable goals.


MD 7 will mark the 100th match of the team in OCC, which has been for a while my goal in continue playing and getting bashed. After that I will be able to let go of the team without regrets, in a final blaze of gory glory! However I do wish to keep a record of the Pain that can be inflicted to an elf team in our Championship division, as a warning to all considering rerolling to Any Elves. Not everyone can be the Sage or Andydavo, some are meant to be cannon fodder but that can be fun as well ;)!


 This is the starting roster. I will update it after each match day with the injuries received: 


Casualty Counter => 2
Obliteration Ratio (CAS/MD): 2



Lady Lara Raith, movement 9 Legendary Witch.

Our First and only Legend, Lady Lara played most of the team’s matches and remains alive by being very, very good at running away. Many games have ended with the opponent stalling before scoring at turn 16 and hunting her down with his killers. We are a mean spirited lot, aren’t we?


MD1: Badly Hurt.


Foretold Death: by GFI trying to score in one turn.



Lord of Jack and Shirt, AGI 6 leaping Bitzer.


My Pride and Joy, never seen a player so good are recovering the ball. He has an habit of leaping, recovering the ball, dodging away and then fumbling the pass. This leave him exposed to retaliation and it is incredible he is still alive!


Foretold Death: by gang foul after failing a leap.


Lord Harry of Dresden, Blodge Blitzer, SS, fend, guard (-AV).


A really important player, his guard assists have been instrumental in opening some cages. Now in his third season with a broken armour, his life expectancy is not great.


Foretold Death: punched in the face after entering contact to assist opening a cage.


Bob the Skull, POMB and Tackle Blitzer (-AV).


The player who allowed me to start punching back a little, I admit it changed my games drastically. And yes, it took nearly 80 matches to roll two doubles on a blitzer!

MD1: Badly Hurt.


Foretold Death: fouled after piling on, as is just right and as I already knew when I took that skill!


Tallin, block lineman.


A mercenary who joined the team after scoring and incredible turn 16TD against a monster Nurgle team.


Foretold Death: he will pass to third level, get guard and then he will be killed out of spite by the aforementioned Nurgle Team.


Prudence, dodge Runner.

I’ve completely ditched runners a few seasons ago, I actually do not remmeber why I hired this one! He has not left a mark yet.


Foretold Death: he will be offered in sacrifice to an opponent killing blitz, just to have a dumpoff in a crucial moment of a game. He will probably fumble the pass too.


Lordo, Blodge Blitzer.


Nenthrin, rookie Lineman.

Pain Foretold, rookie Lineman.


The Next Big Thing, rookie Lineman.

Link to post
Share on other sites

MD1 Vs. Vampires.


The first time in forever that I met a team without a single guard or mighty blow.


The Witch and the POMBer got Badly Hurt, and that was all! Let's call it a warming up: next week 2110TV of Nurgle will give the L&L a proper welcome and goodbye :)

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...